As a little background information on Champion spawns, to those unfamiliar with it:If you die within a Feluccan dungeon, all your loot, unless cursed, will be carried with you and stay in your backpack upon ressurection. However, if you are grey, you lose a certain amount of items. They remain on your corpse in the dungeon.
Also, if you die, you will be given on option into which town to be teleported into
If you are to die within a Feluccan dungeon, you CANNOT re-enter the dungeon, as that character, until 20 minutes has passed.
If you die, any mounts and pets, will be transported with you to the city of your choosing. The only exceptions I have found, thus far, are pack animals(i.e. pack horse\llama and beetles)
Thieves can steal from you, but are flagged criminal and can be attacked. However, it is highly unrecommended to bring anything of distinct importance with you(i.e. high level runic weapons, etc.).
There are occurances of murderer raids where a pack of murderers WILL come and try to kill off innocent players(blues). If you are killed by them, you do have the option of giving a murder count AND they do not recieve any of your items(unless you were flagged criminal).
Looting rights apply in Felucca as well. However, you are not stopped from looting other player's corpses or kills with the message: "You cannot loot this corpse." or something of similar meaning. You WILL be able to open a corpse's contents AND take from it at the cost of being flagged a criminal(unless you did significant damage to it)
It is highly recommended that the hunting group works as a team and doesn't stray far from each other, due to these circumstances.
There's my little briefing. I go alot, and normally dont run into any problems, shy for the occasional murderer groups. Plus, if you're lucky, you get powerscrolls! Yay!
If you've any questions or anything of the sort, you can contact me by email or send me a pidgeon at: 29827791